If you’re into that sorta thing, you can see a little behind-the-scenes of our Millie Moreorless trailer on our Vimeo page. Tecnhical-wise, the trailers’s modelled and animated in Maya (based on the adorable 2D character designs from Nick Stoney) and composited in Nuke (using a few custom doodahs like a little SSAO Blinkscript we made that we’re totally using on everything), with a ton of matte painting in Photoshop and Illustrator, in case you’re thinking of making your own or whatever…
Hey, our story trailer for iOS puzzle game The Amazing Adventures of Millie Moreorless is out at last! Check it out here. We made that a while back and we still can’t get that tune out of our heads. It is MAD catchy.
The project page for our Rita Ora/Sigma visuals is now live! Check it out for exclusive behind-the-scenes showbiz gossip or, more specifically, procedural digital forests and pretty colours.
Top tip: if you want to grow your own digital forest, here ya go
- Axiom: A(2,1)
- A(l,w) = T F(l,w) B(l*0.6 , w * 0.5) /(b) T A(l * 0.9, w * 0.9)
- B(l,w) : w > c = [&F(l,w) A(l,w)]
- B(l,w) : w > d = [ C(l,w) ]
- B(l,w) = F(l,0)%
- C(l,w) = T(-1) & F(l*0.5,w/2) F(0.1,w/2) J(1, 1)